T-0NIC Posted February 18, 2003 Share Posted February 18, 2003 Has anyone an idea how to make conveyor belts like in the droid factory in Episode II? And how can I adjust the speed and the direction of them? And PS: How can I make sparks and moving objects like a crane? Link to comment Share on other sites More sharing options...
Darth berserker Posted February 18, 2003 Share Posted February 18, 2003 For the conveyor belt: http://www.lucasforums.com/showthread.php?s=&threadid=81784&highlight=conveyor Link to comment Share on other sites More sharing options...
T-0NIC Posted February 18, 2003 Author Share Posted February 18, 2003 Sorry, but I don´t get what they all mean! Isn´t there a clearer tutorial?? Link to comment Share on other sites More sharing options...
Leslie Judge Posted February 18, 2003 Share Posted February 18, 2003 Heh, sorry. Just watch the last post in the thread. You need a trigger_push to make the player move on the conveyor belt. And you need a shader that animates the texture on the belt to seem it is moving. Link to comment Share on other sites More sharing options...
T-0NIC Posted February 18, 2003 Author Share Posted February 18, 2003 And which shader shall I use? Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted February 18, 2003 Share Posted February 18, 2003 create your own scrolling shader. It's rather easy. Here's one I used on one of my maps: textures/testmap/scroll { { map textures/testmap/scroll.tga tcMod scale 0.1 1 tcMod scroll 0.2 0 } } You don't have to do the scaling, but the tcMod scroll is very important. The first line tells you how much of a percentage of the total size will move horizontally, the second is vertical. Link to comment Share on other sites More sharing options...
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