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Don't follow you there. what kind of model your friend made? perhaps, a saber? If that's so, I think is just matter of change the orientation of the tag_flash in the saber model, so you don't need to change anything in your player model. If that right?

 

 

edit: Or just invert the whole saber mesh...but mantain the orientation of the tag that define where the player will hold the saber

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So, let me see if I undertand this correctly. You want a regular saber, and another one placed upside down. The second one will replace another weapon on inventory, i.e the briar pistol, so this way you will be able to change between stances by only change the weaponnum, is that right?

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