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problem compileing...


Radky

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i am in the process of makeing a pretty large map, it is a duel map with 5 different areas linked by teleportation.

 

i was about to finish my 3rd area but when i compiled it, the damn thing didn't stop. I let it go for 1 hour and 26 minuets, then i stoped it manualy. i played the map to see what it had done. All the textures were as bright as they could be, there were no shadows anywhere.

 

i tested with the map for a while and found out that if i deleted the 4 walls surrounding my third area it would compile normaly...

 

i'm confuesed.... is my map to big?

 

i was wondering if anyone else has had this problem?

 

anyone know how to fix it?

 

thnx in advance

 

p.s. ( i'm not a noob mapper.)

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Originally posted by Radky

i tested with the map for a while and found out that if i deleted the 4 walls surrounding my third area it would compile normaly...

 

I would say this was the Fullbright error but for that condition. Still, check to be absolutely sure you have no leaks in the map.

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