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A few questions.


darthplite

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For Q1, you can either give them a 'Goodie' key which will let them use it on anything, or, if you look in the NPC for the imperial Commander Entity window, their is something about specific keys.

 

Q2: Not sure, but look in the Entity window for the gun to see if you can set it so that and NPC gets placed on it.

 

Q3: Got something to do with trains i think:confused:

 

Anyway, im sure wedge2211 or Kengo can give you a thorough answer.

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I already tried the entity window but theres is no option to add a stormtrooper or anything.:( But thanx anyway.:) I also have two more questions.

 

1.How would you make an npc invincible?

 

2.How would disarm an npc so they don't have a gun?

 

I'm geussing that there's a script that i need to use right?

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I don't do SP. Yet. ;)

 

I can answer the flying ships question, though. You can do this two ways: scripting, which gives you really fine control over the ship's position, rotation, etc, or func_trains, which doesn't, but is simpler. Follow RichDiesal's tutorial on fun_trains, but keep in mind that you cannot change the orientation of the "ship" midflight--it will always be facing the same way. Use wait and speed keys on the path_corner's appropriately to control the motion of the train. For an example, download this and play the Orbital Transfer Station with ships: http://www.pcgamemods.com/file.php?id=9adeb82fffb5444e81fa0ce8ad8afe7a

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