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Fog and water questions...


LazyPete

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1) I've made a swimming pool for my map. Obviously I first createad a brush having selected caulk_nonsolid as the texture and then applied water bespin/water2 to the upper side and the bottom of the brush. I'm positive the water brush is correctly aligned in the pool but there appears to be some z-fighting either on top or at the bottom of the water. What in the world could this be caused by?

 

2) What fog do you suggest I use if I for example want to cover the bottom of a tall building so I couldn't see the edge?

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Here you go, some screenshots of the pool...

 

As I took a bit more thorough look I started to doubt if it's even z-fighting I'm talking about. But have a look for yourselves.

 

Notice that if you stand on one side of the pool there is no sight of a graphical bug. The more further to the west the more you can see the lines...

 

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