yangyan Posted March 23, 2003 Posted March 23, 2003 #1 I have started on the map not the mod. Using SP mapping mode first... It's easier to determine where the panels and triggers should go... Then i'll switch to MP.
yangyan Posted March 23, 2003 Author Posted March 23, 2003 #2 Finished making the draft of the mouse tracks. Minor probs with mice waypoints. If I do the map in MP then there can't be any bots or the gametype won't work.. I could use trigger_multiples in the map. And so the person wont have to press the +use button... Perfect. Now trying to figure out how to use NPC_Droid_mice in the game...
-=DarkZero=- Posted March 23, 2003 Posted March 23, 2003 Lmfao.Im picturing it now Yo when your done and stuff can you add an option to have weapons or not kinda make it like a twisted metal type thing with mouses XD
Russ Posted March 23, 2003 Posted March 23, 2003 This looks really good yangyan. If this works out I reckon we could expand the whole idea. It is coming along very nicely. Just say if you need any help!
Russ Posted March 23, 2003 Posted March 23, 2003 I might have found something/someone, that may help you yangyan. Go to the massassi temple and check this page out! Hope it helps!
yangyan Posted March 24, 2003 Author Posted March 24, 2003 Thanks russ. I need a modeller, a modder, a person good with shaders and finally, a beta-tester.
yangyan Posted March 24, 2003 Author Posted March 24, 2003 If you can do these, email to Yangyan here!
Russ Posted March 24, 2003 Posted March 24, 2003 I can beta-test, that's for sure. I'm not experienced in the other fields, but I'll try to find someone who is!
yangyan Posted March 25, 2003 Author Posted March 25, 2003 Those, racing guys in massasi temple thing.
Russ Posted March 25, 2003 Posted March 25, 2003 That's a bit of a pity. Oh well. Also, check your user CP yangyan, I've sent some info.
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