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Help problems with UVW mapping and such


Vairtis

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If you have previously applied UVW maps (the modifier) to the model, use the Unwrap modifier to "make" the texture layout.

 

Unwrap is basically used to put some order in all this mess...you can cut rotate an place uvw maps. But you need to apply uvw maps before unwrapping (use planar maps as much as possible).

 

I guess everyone's got a different technique but that's basically it.

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Probably the best place to start is a good tutorial. I swear by this one personally, but there are loads out there:

 

http://www.waylon-art.com/uvw_tutorial/uvwtut_01.html

 

Psyk0Sith is correct in that everyone has their own technique. A saber is a great place to start though because it's pretty simple geometry. Then you can start experimenting with characters.

 

-clu

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