Silverhawk2000 Posted April 7, 2003 Share Posted April 7, 2003 Hi Guys, I'm sure this has been answered elsewhere but my search did not yield many results. How do you create the mirror (like the one at the end of the game before you confront desann) What is the texture/shader and do you start with a caulk or no_draw brush. I'm just about done my WIP and will be test playing it with some buddies soon. For a joke I think I will create a small mirror (at head level, inside a picture frame) with the words. (Corpse of the Month.) or (Next Person To Die will be...) written just below the picture frame. Tee hee hee... If someone wants to get really creative, you could create a giant magic 8-ball and have various words come up based on triggers or some such idea. I can see Wedge2211 reading this and I already hear the wheels spinning in his head on how it would work. Link to comment Share on other sites More sharing options...
Leslie Judge Posted April 7, 2003 Share Posted April 7, 2003 For mirror here is an example: http://www.lucasforums.com/showthread.php?s=&threadid=94561 Link to comment Share on other sites More sharing options...
wedge2211 Posted April 7, 2003 Share Posted April 7, 2003 Originally posted by Silverhawk2000 I can see Wedge2211 reading this and I already hear the wheels spinning in his head on how it would work. Ha, ha... (you just flip between func_usables with a func_timer and then you....) ACtually, I've never messed with mirrors. THis has been answered a couple times, follow LJ's link. Link to comment Share on other sites More sharing options...
Druid Bremen Posted April 8, 2003 Share Posted April 8, 2003 Well, could someone tell me how to use func_usables and what they are? (or vice versa) Hey, silverhawk, is that idea copyright? It's a good idea! Link to comment Share on other sites More sharing options...
Silverhawk2000 Posted April 8, 2003 Author Share Posted April 8, 2003 Originally posted by DarkLord ...Hey, silverhawk, is that idea copyright? It's a good idea! Glad you liked it. Anyone can feel free to use it in their map. Small credit mentions in a readme (in the PK3) are always appreciated. It's basically a variant of the old t-shirt idea, you know the one that say's I'm with stupid and has an arrow --> pointing to the guy standing next to you. Thanks for the Info on the Mirror guys, I'll give it a go this weekend. Link to comment Share on other sites More sharing options...
wedge2211 Posted April 8, 2003 Share Posted April 8, 2003 Originally posted by DarkLord Well, could someone tell me how to use func_usables and what they are? (or vice versa) Func_usables are brush-based entities that appear/disappear every time they are triggered. Link to comment Share on other sites More sharing options...
Silverhawk2000 Posted April 8, 2003 Author Share Posted April 8, 2003 Originally posted by wedge2211 Func_usables are brush-based entities that appear/disappear every time they are triggered. Wedge, are these available in Multi Player Maps? I have not tried func_usable yet. Can you give us a few examples of possible uses. Link to comment Share on other sites More sharing options...
wedge2211 Posted April 8, 2003 Share Posted April 8, 2003 Yes they are! One excellent MP use would be to create a forcefield that can be switched on or off, instead of a door. Link to comment Share on other sites More sharing options...
Druid Bremen Posted April 9, 2003 Share Posted April 9, 2003 is it like a normal trigger? like, connect it to a trigger? Link to comment Share on other sites More sharing options...
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