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new animations.......


bugkill

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I've uploaded the latest GlaNeo, mind you it's terribly incomplete, but I implemented basic model animation ... something something.

 

Anyway, Jan is singing the praises, her eyes popped out of her head!

jan1.jpg

jan2.jpg

 

I can further testify to the necessity of a GUI. 30 seconds between tweak to render (in modview) is still too long and annoying.

 

GlaNeo Source and Tool

 

Documentation is sparse ... mainly because ... I haven't written any.

 

Oh and the code sucks, but it's all there is for now :p

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neat, Wudan, progress is progress. I'm surprised they textured in the insides of her eye sockets.

 

As for ASv2, progress is being made. I had a bit of a issue with handling frozen animations (since they don't actually move) and the animation percentage (which needs to be able to find the animation point in any situation). Anyway, I got it figured out and am back on track.

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