Pyramid-Head Posted April 18, 2003 Share Posted April 18, 2003 I've noticed for different maps, such as matrix sparring program (the dojo one) and the DKrs map ( I think thats the name, its reallllly chromey), there is a lighting effect. This effect looks like a block that you can pass through and fades out on one side to look like light coming through a window or from a light source. I can't figure it out, but it looks kick azz! Can someone help me with this? ALSO! I noticed in some maps (such as yavinrpg map) there are some brushes you can just pass through (but you won't see one side of it). Is this because of nodraw? And how would I utilize nodraw to get this to work on a brush of mine? Thanks! PS. Is there a possible way to make a brush that I can just pass through while having both sides look normal? Maybe facing two brushes to each other and texturing the sides facing each other nodraw? Anyways thanks!:0 Link to comment Share on other sites More sharing options...
sematriclen Posted April 24, 2003 Share Posted April 24, 2003 well with the nodraw they do it in the last sp level in jk2when u pass through a wal and die but try the 2 brushes with nodraw on them Link to comment Share on other sites More sharing options...
Pyramid-Head Posted April 25, 2003 Author Share Posted April 25, 2003 DOES ANYONE KNOW HOW TO DO THE LIGHT EFFECT THOUGH?! ITs in the matrix sparring program. It looks like light coming through a window. It kicks ass but I don't know how to do it! please help. Link to comment Share on other sites More sharing options...
sematriclen Posted April 25, 2003 Share Posted April 25, 2003 oh ok im pretty shaw that its like a fog with light going throught it maybe Link to comment Share on other sites More sharing options...
wedge2211 Posted April 25, 2003 Share Posted April 25, 2003 It's a shader, that fades from white to dark and is transparent. Look for it in the texture set, it should be called "beam" or something. Link to comment Share on other sites More sharing options...
Pyramid-Head Posted May 2, 2003 Author Share Posted May 2, 2003 I haven't tried yet but I'm sure it'll help:) But also in some maps they have this effect so that it looks like blue or red light! would I just put a red light source by the beam shader? Also would I need to make this brush with beam shader on it a detail brush? THANKS:) My map pics! http://lod.gridrunner.net/modules.php?set_albumName=album10&op=modload&name=gallery&file=index&include=view_album.php&page=2 Check out this for more pictures of my map too:) http://lod.gridrunner.net/modules.php?set_albumName=album10&op=modload&name=gallery&file=index&include=view_album.php&page=3 The maps not entirely done, especially the lighting! Give comments please:) Link to comment Share on other sites More sharing options...
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