PRSLou Posted April 28, 2003 Share Posted April 28, 2003 I've started my first map about a week ago. This is an SP level with a working title of Via Jedi I: Death Star II Escape. Later I hope to make Via Jedi II and III. Via Jedi is Latin for "Path of a Jedi." Here are some screenshots...remember the lighting, texturing (especially the roof) and everything is barely even started, I'm just trying to get the scale right and set the basic layout. This is a no force/gun map, so as you have probably guessed, you follow the main character on his Jedi path (I am going to try to have several endings so you may or may not be a Jedi). I'm not giving many more details as far as the storyline goes, but I will need voice actors (I will be playing the main character) but not for a a while since I hardly have anything done yet. My mapping website is http://louis.hirailjunction.com As I progress I will update this thread as well as my website. Here is a link to my skin for the main character http://www.lucasforums.com/showthread.php?s=&threadid=97834 Link to comment Share on other sites More sharing options...
Altus_Thrawn Posted April 29, 2003 Share Posted April 29, 2003 Looking pretty good. The only thing is that the texture on the wall repeats to much, but as you said that will change. Link to comment Share on other sites More sharing options...
lassev Posted April 29, 2003 Share Posted April 29, 2003 Yeah, looks like a good start. But check those bevel caps of the big door to space. Maybe they shouldn't be all black, but rather have the same texture as the surrounding wall (?). I guess there will be later on some more stuff crowding this big area. Well, I realise this is but a very early picture, so don't take my sayings too seriously. Link to comment Share on other sites More sharing options...
PRSLou Posted May 1, 2003 Author Share Posted May 1, 2003 Here's the menu! http://louis.hirailjunction.com/images/viajedi1_menu.jpg Link to comment Share on other sites More sharing options...
master_thomas Posted May 2, 2003 Share Posted May 2, 2003 So Louis, the hangar still is huge (he has a thread at JK2review). Still looking good, but you need to be careful of FPS, with large areas not split up into nodes, you will have trouble. Especially with the reflective floor. Link to comment Share on other sites More sharing options...
PRSLou Posted May 2, 2003 Author Share Posted May 2, 2003 Thanks for the comments, Thomas, but the largest hangar is not nearly so large any more. I've resized everything down to a more realistic setting, so hopefully it will all work out. Link to comment Share on other sites More sharing options...
Eldritch Posted May 2, 2003 Share Posted May 2, 2003 Yes, and hopefully you'll focus more on the map and less on stuff that could be done later, like the menu. Link to comment Share on other sites More sharing options...
PRSLou Posted May 3, 2003 Author Share Posted May 3, 2003 Yes, you're right except at the time I really felt like making the menu and it only took like 5 minutes. Link to comment Share on other sites More sharing options...
plop Posted May 10, 2003 Share Posted May 10, 2003 So are those pics of your map. Link to comment Share on other sites More sharing options...
PRSLou Posted May 19, 2003 Author Share Posted May 19, 2003 Yes, those are screenshots of my map. Just wanted to let you all know I'm still working on it, and some more shots coming soon. Link to comment Share on other sites More sharing options...
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