Metallus Posted May 13, 2003 Posted May 13, 2003 Ok, submitted for your approval, some thoughts about how some plot elements of Infinite Machine's Sam and Max space game might have been salvaged. Here's an interesting bit of concept art: FOOBAR International Spacestation Some possible zero-g action? Possibly just a Max-like bound. Also, you should note that Max has a RAYGUN on the official page layout. Any other theories?
Setion Posted May 13, 2003 Posted May 13, 2003 Obviously zero grav because of the tethered tools floating about.
SyntheticGerbil Posted May 13, 2003 Posted May 13, 2003 THere isn't enough killing in this game, I hate it.
scabb Posted May 13, 2003 Posted May 13, 2003 The ray gun looks just like the gun that purple tentacle has in DOTT, maybe it's just a little easter-egg? The concept art is great though, and from what we've seen so far, I can't really think how they'd implement action-bits. Which is nice.
SyntheticGerbil Posted May 14, 2003 Posted May 14, 2003 ACtually I have discovered one gripe. In the trailer, there is a large authoritative yellow feline. Sam and Max are the only large fuzzy animals in their world. (Except sasquatch, but that is cleary a different ballpark. (pallbark))
static_matt Posted May 14, 2003 Posted May 14, 2003 congratulations on noticing something that makes no sense.
Metallus Posted May 14, 2003 Author Posted May 14, 2003 Blasphemy. Well, unless Steve said it was okay.
Setion Posted May 15, 2003 Posted May 15, 2003 What are you, a helmet kid? Congratulate your special ed teachers on "learnin' you how to spell close to proper", but tell your parents to dock their salary until they teach you to read more comprehensively. What I mean is, I ran out of vodka.
SyntheticGerbil Posted May 15, 2003 Posted May 15, 2003 Originally posted by static_matt congratulations on noticing something that makes no sense. Sounds like somebody needs a job...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.