KYARanger Posted May 14, 2003 Share Posted May 14, 2003 Hello, I'm currently building a walker model in Maya and I'm wondering if there was a plugin I could use so I could import it into whatever format jk2 uses? (As you can tell i have no idea what that is) Please help me! Link to comment Share on other sites More sharing options...
Psyk0Sith Posted May 14, 2003 Share Posted May 14, 2003 If you want this model as a map object, you have to use .md3 .ase (or anything supported by jk2radiant) If you want this to be a player model...you need 3D Max 4. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.