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Maya and Jk2


KYARanger

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Hello, I'm currently building a walker model in Maya and I'm wondering if there was a plugin I could use so I could import it into whatever format jk2 uses? (As you can tell i have no idea what that is) Please help me! :)

Posted

If you want this model as a map object, you have to use .md3 .ase (or anything supported by jk2radiant)

 

If you want this to be a player model...you need 3D Max 4.

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