KYARanger Posted May 14, 2003 Posted May 14, 2003 Hello, I'm currently building a walker model in Maya and I'm wondering if there was a plugin I could use so I could import it into whatever format jk2 uses? (As you can tell i have no idea what that is) Please help me!
Psyk0Sith Posted May 14, 2003 Posted May 14, 2003 If you want this model as a map object, you have to use .md3 .ase (or anything supported by jk2radiant) If you want this to be a player model...you need 3D Max 4.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.