Jump to content

Home

I see the light...and its too bright!


Shadow_Goomba

Recommended Posts

My mp level that I am currently editing keeps on mysteriosly flooding with light! When I compile the map it can not find any leaks....also, even when I delete EVERY SINGLE LIGHT in my level, the problem continues. Anyone know what to do? I haven't found anything that has adressed this problem.:burn1:

Link to comment
Share on other sites

Originally posted by Shadow_Goomba

how in the hey do u get into junk.txt?

 

Your junk.txt is located in a Hidden Folder.

 

You can just enter this path in your address bar to open junk.txt:

 

C:\Documents and Settings\Your User Name\Local Settings\Temp\junk.txt

 

Just put in your Windows Username for "Your User Name" in the path above.

Link to comment
Share on other sites

Get GtkRadiant if you don't already have it. I'm not sure if the development versions have the plugins so get an official version.

http://qeradiant.com/

In the plugins, look for bobToolz and select Brush Cleanup. Q3map2 is a better compiler than the one that comes with JK2Radiant. Choose this option for bsp Q3Map2 final BSP-meta,-vis,-light-fast-filter-super2.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...