Karshaddii Posted June 20, 2003 Share Posted June 20, 2003 All updates, screens, and info on the MOD, yes, MOD, will be announced here: http://jk2review.ravencommunity.net/forums/viewtopic.php?t=166 NEW SCREENIES (June 20) Thanks to Louis Granato III and his illustrious web-site.http://jk2review.ravencommunity.net/forums/viewtopic.php?t=166 Link to comment Share on other sites More sharing options...
Karshaddii Posted June 20, 2003 Author Share Posted June 20, 2003 some more shots: Link to comment Share on other sites More sharing options...
Karshaddii Posted June 20, 2003 Author Share Posted June 20, 2003 yet more beta shots: Link to comment Share on other sites More sharing options...
Karshaddii Posted June 20, 2003 Author Share Posted June 20, 2003 Final Shots Link to comment Share on other sites More sharing options...
The Count Posted June 21, 2003 Share Posted June 21, 2003 Hi, this map looks very nice (this coming from a LADDER HATER), however this would be even better if you, made it abit more original, and distinguished it from the other Ladders, as the Map looks very nice, that much is clear. Link to comment Share on other sites More sharing options...
Karshaddii Posted June 21, 2003 Author Share Posted June 21, 2003 I can't stand normal ladders either, who wants to hack at endless waves of reborns in the same room for hours on hand... Thats why I am working on this, it incorporates a full SP level, with a full storyline, and adds ladder like stages--you earn force powers, weapons, and open up new areas when you defeat the set enemies in a room. As there is no backtracking, every decision you make will count toward your life, one wrong turn can leave you dead. Speaking of which there will be many booby-traps throughout the level, and some of the battles will be timed to rising laval or a lowering ceiling. Only by being quick on your feet and alert in your mind will you be able to get to one of two bosses, the one you fight, light or dark, being entirely different consisting of the choices you made throughout the level. Link to comment Share on other sites More sharing options...
The Count Posted June 21, 2003 Share Posted June 21, 2003 Sounds very promising. Link to comment Share on other sites More sharing options...
aazell Posted June 24, 2003 Share Posted June 24, 2003 The map looks very Quake III arena. you could probably release for that too and it would be very popular. How did you do the fogging effects. They're great. Did you use script to set up the weather? aaz Link to comment Share on other sites More sharing options...
Karshaddii Posted July 7, 2003 Author Share Posted July 7, 2003 MAJOR progress on the map: 8,850 brushes added in the past two weeks, level construction 50% completed (huge map here, folks. New models and moves added Working on new weapons in Lightwave New screenies should be up soon Oh, and to answer your question, aazell, the weather IS dynamic and the fog shader is my own. Eight-bounce lighting also helps ; ) Link to comment Share on other sites More sharing options...
BloodRiot Posted July 8, 2003 Share Posted July 8, 2003 The map looks gorgeous. If it has a storyline it's even better. I'll be sure to try it out. Good luck man. Link to comment Share on other sites More sharing options...
Karshaddii Posted July 8, 2003 Author Share Posted July 8, 2003 Thanks for the support, and as I mentioned in my edited first post--all updates, new screenies, storyline info, ect. will be posted here: http://jk2review.ravencommunity.net/forums/viewtopic.php?t=166[/url] Link to comment Share on other sites More sharing options...
Shotokan Posted July 10, 2003 Share Posted July 10, 2003 Wow man that looks very sweet. I definitely love your new ladder concept. The idea of advancing to different levels is definitely appealing. Heh just keep up with the good work man! Link to comment Share on other sites More sharing options...
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