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URGENT!! NPC's gun positioned through his knee, not in his hand?!


Lord_Frieza

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Ok Ive tried allsorts, I have successfully downloaded a few player models to put into my sp game. I have them pk3'd into my mod archive. U can spawn them fine (all textures, shaders, sound present)

 

NPC SPAWN JAWA

or

NPC SPAWN TUSKEN

or

NPC SPAWN GAMORREAN

(Exact three i dowloaded :) )

 

When their spawned, however, their gun is positioned between the legs at knee level, their hands are positioned fine as if they were holding an invisible gun, but they shoot from the gun between the legs.

 

HELP!!!!!!!!!!!!

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OK NO PROB:

 

jawa

{

playerModel jawa

health 30

headPitchRangeDown 30

reactions 3

aim 1

move 3

aggression 3

evasion 1

intelligence 5

rank crewman

playerTeam enemy

enemyTeam player

// race klingon

class stormtrooper

height 64

crouchheight 48

walkSpeed 51

runSpeed 200

snd jawa

sndcombat jawa

sndextra jawa

yawspeed 70

walkSpeed 55

runSpeed 200

dismemberProbHead 0

dismemberProbArms 10

dismemberProbLegs 0

dismemberProbHands 20

dismemberProbWaist 0

}

 

tusken

{

playerModel tusken

health 50

headPitchRangeDown 30

reactions 5

aim 5

move 5

aggression 5

evasion 5

intelligence 5

rank captain

playerTeam enemy

enemyTeam player

// race klingon

class stormtrooper

height 64

crouchheight 48

walkSpeed 51

runSpeed 200

snd tusken

sndcombat tusken

sndextra tusken

yawspeed 70

walkSpeed 55

runSpeed 200

dismemberProbHead 100

dismemberProbArms 100

dismemberProbLegs 100

dismemberProbHands 100

dismemberProbWaist 100

}

 

 

gamorrean

{

playerModel gamorrean

snd gamorrean

reactions 3

aim 1

move 3

aggression 3

evasion 1

intelligence 5

rank crewman

playerTeam enemy

enemyTeam player

// race klingon

class reelo

snd gamorrean

sndcombat gamorrean

sndextra gamorrean

yawspeed 90

walkSpeed 55

runSpeed 200

dismemberProbHead 5

dismemberProbArms 1

dismemberProbHands 20

dismemberProbLegs 1

dismemberProbWaist 0

}

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You have to rename the modelname, the NPC can be called anyway I think, at least some of my model have the name I wanted. But the modelname must be something like 'imperialgamorrean' or 'stormtroopergamorrean', if you want him shooting with a E-11 blaster. If want him wielding a lightsaber you'll need to name de model and the npc to something like 'reborngamorrean'.

This implies that the folder in which the model is placed needs to be renamed to models/players/*modelname*, and perhaps you'll need to fix the .skin files that came with the pk3, to point them to the new folder, so with the shaders.

It's a kind of pain on the butt, but since the npc classes are harcoded it's the only way to make new NPCs work fine in SP.

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OK OK

Next question!

 

:D

 

In Radiant how do you place the newly created npcs (is the simplist of tasks with the normal ones)

 

in the right click menu if u scroll down to npc in that group there is no new npc's jus the usual ones that are in the game. (I havent skinned over any of the default ones i have created new ones a jawa, tusken, gamorrean) but their not in the list how?

 

ANSWER SOM1 ASAP plz!

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