MSpencer1313 Posted July 1, 2003 Share Posted July 1, 2003 When their health decreses, your's does, and you don't want another Operation Flashpoint. One hit and you're dead! Link to comment Share on other sites More sharing options...
Xizor's killer Posted July 1, 2003 Share Posted July 1, 2003 I dunno one hit wonders could be good on it but I always saw Jedi's having more than one shot too kill them for good. So I'm all up for decent hit damage ratio's Link to comment Share on other sites More sharing options...
Prime Posted July 2, 2003 Share Posted July 2, 2003 Originally posted by Rassick My theory is, if your enemies aren't visibly human, it's okay to massacre them. Most of your enemies in JA will be alien scum, and human enemies like Stormtroopers are fully clad in armor. With Reborn, you could see their faces, but all the lightsaber-wielding enemies in JA seem to be wearing helmets that cover their whole heads. Dehumanization of the enemy makes it more "ok" to kill them. No worries, then. What an interesting set of moral standards you have! Link to comment Share on other sites More sharing options...
MSpencer1313 Posted July 2, 2003 Share Posted July 2, 2003 one hit wonders are never good. it detracts from the fun of the game and makes you get more and more frustrated that 800 stormies fired at you and you blocked all but three blasts and died. Link to comment Share on other sites More sharing options...
Rassick Posted July 2, 2003 Author Share Posted July 2, 2003 Originally posted by MSpencer1313 one hit wonders are never good. it detracts from the fun of the game and makes you get more and more frustrated that 800 stormies fired at you and you blocked all but three blasts and died. It's also no fun to have to shoot each guy eight times, either. Link to comment Share on other sites More sharing options...
Rockstar Posted July 3, 2003 Share Posted July 3, 2003 Originally posted by Drivian Taluus If you ever turned the dismemberment in JKII up to full you can turn a guy into a pile of meaty chunks by simply throwing your saber at 'im. That was so much fun... I hope you can do that in JA umm yes i had saberrealisticcombat on (more like rediculasly UNrealistic combat) for maybe 15 minutes, i turned it off for 2 reasons. 1, it makes saber battles SO short coz you only need to hit em once. 2)i got board of not being able to even touch anything without it falling to piece. i actually started to miss just slashing a non-dismembered storm trooper and seeing him fall dead... i play like u MSpencer13, i like the non-reckless style of game over the cowboy stratergy. as for Rassick, i agree that you shouldn't have to shoot someone that many times... to solve that just make the guns more powerful , its not like you could get more unfair than the lightsaber already is... Link to comment Share on other sites More sharing options...
Xizor's killer Posted July 3, 2003 Share Posted July 3, 2003 I guess to solve the 'one hit wonders' problem we could solve it with where if he shoots you in the head then it should take you down and the same with him Link to comment Share on other sites More sharing options...
Solbe M'ko Posted July 3, 2003 Share Posted July 3, 2003 Prime sez: What an interesting set of moral standards you have! In a few countries, possibly including Germany, those are, in fact, the legal standards. Media watchdog groups in these countries make sure that no human-beings are killed in computer games. This often leads to the human characters being turned green and labelled "zombies". Dehumanization of the enemy is very important in video games. It also applies to real life. During the second world war, plenty of posters were put up that depicted Germans as anti-sematic, baby killing monsters. By convincing people that this was true, it supposedly made it easier for allied soldiers to kill them, as the moral issues would be better defined. Anyway, back to the topic, the damage model should apply to the gameplay type. If there is lots of sneaking around, 1-hit-kills make sense. If it's a Duke Nukem style shoot-em-up, 1-hit-kills would make the game pretty simple, so should be avoided. Link to comment Share on other sites More sharing options...
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