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Gun showing up in wrong places for SP converted battle droid model


Khier

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Ok I'm trying to make a new NPC for the ep.1 battle droid for SP and everything works out fine except.........the gun shows up in its mechanical private parts. :o

 

Now I am almost sure it has something to do with the way I named it in the npcs.cfg or something but bleh here's what I put in the npcs.cfg file:

 

DroidTrooper

{

playerModel droidtrooper

health 30

headPitchRangeDown 30

reactions 3

aim 1

move 3

aggression 3

evasion 1

intelligence 5

rank crewman

playerTeam enemy

enemyTeam player

// race klingon

class stormtrooper

height 64

crouchheight 48

walkSpeed 51

runSpeed 200

snd Battle_Droid

sndcombat Battle_Droid

sndextra Battle_Droid

yawspeed 70

walkSpeed 55

runSpeed 200

dismemberProbHead 0

dismemberProbArms 10

dismemberProbLegs 0

dismemberProbHands 20

dismemberProbWaist 0

}

 

I wish I had a site that I could host some screenies with to show what it looked like lol :p

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Name it StormTrooperDroid instead. Make sure you rename the folder the model is in and modify the .skin file so that everything in it points to the correct path.

 

Then, when you get it working, e-mail me at javaguy@sammckee.com because I've been trying for weeks to make that model into an NPC!

 

I've fixed the gun-in-wrong-place problem for numerous NPCs, but when I try to make an NPC out of the battle droid the game actually crashes. I don't mean the NPC doesn't spawn or that the model doesn' t look right; I mean it actually crashes the program.

 

What version of battle droid are you using? Can you post a download URL to it?

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