Methos007 Posted July 16, 2003 Share Posted July 16, 2003 i need some help with compiling to ge some friggin .bsp files. when i run a fulvis i onlyh get the map and bak files. i've read a dozen tutorils and sticky threads on the problem and i still cant get my project settings right. my J.O directory is D:\Program Files\GameData\base what should i put in my preject settings? Link to comment Share on other sites More sharing options...
Leslie Judge Posted July 16, 2003 Share Posted July 16, 2003 Are you absolutely positive about that directory? Link to comment Share on other sites More sharing options...
Methos007 Posted July 16, 2003 Author Share Posted July 16, 2003 positive, i know its a weird place to have, its like that because i double installed the game by mistake so deleted the other lol Link to comment Share on other sites More sharing options...
Leslie Judge Posted July 17, 2003 Share Posted July 17, 2003 JK2Radiant, eh? basepath: D:\Program Files\GameData\base mapspath: D:\Program Files\GameData\base\maps remotebasepath: D:\Program Files\GameData\base entitypath for MP: D:\Program Files\GameData\Tools\MP_entities.def entitypath for SP: D:\Program Files\GameData\Tools\SP_entities.def texturepath: D:\Program Files\GameData\base\textures Assuming that your editing tools are in D:\Program Files\GameData\Tools. If it can't handle the long names with spaces than use the short name of Program files which is probably PROGRA~1. Link to comment Share on other sites More sharing options...
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