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destruction of something


Livingdeadjedi

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i looked at a few scripts for the trams on Cairn reactor map

 

 

but i still cant understand how i can make a set of brushes that are still. break off and then fall down like tram does..

 

 

 

reason for this is the brush falls straight down allowing you to battle for a short time till ya reach base..

i could do it with a door but i want it to angle slightly as it breaks..

then fall. EG a delay as it starts to snap then it falls

 

anyone know the script i would need and what to do in the map editor as even im stuck.. Thanks :D

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well...

in my level you get to a section of the walkway..and it collapeses

like the Flying transoprt does in the Cairn level when a rocket hits it..

 

 

but the piece of walkway must remain solid as it falls down

 

 

 

ive seen scripts for doing this but im lost on how to achieve it. and thought someone might have done it already

 

i suppose i could use a function train..but most things use scripting

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