RenikDelan Posted July 28, 2003 Share Posted July 28, 2003 Hey, is there a way to change the default transportal shader? Example: instead of a green bolt, have a star trek beam in/out? Link to comment Share on other sites More sharing options...
wedge2211 Posted July 28, 2003 Share Posted July 28, 2003 You could include a custom .efx file in your .pk3...only thing is, it would override ALL teleport effects in ALL maps. Still...I like the idea of teleporting in a burst of fire... Link to comment Share on other sites More sharing options...
RenikDelan Posted July 28, 2003 Author Share Posted July 28, 2003 Yeah personally, I'm big on the idea, but I dont think all the users of my map would like their JK2 sys files overwritten that way... Link to comment Share on other sites More sharing options...
superdude201 Posted July 29, 2003 Share Posted July 29, 2003 maybe you could release them separatly than in the same pk3 Link to comment Share on other sites More sharing options...
RenikDelan Posted July 29, 2003 Author Share Posted July 29, 2003 actually, thats really not a bad idea. Maybe for JA they will have a fix to allow it so that you can create a custom one specifically tailored for that map. Thanks! Link to comment Share on other sites More sharing options...
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