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Applying more than one texture to the same brush?


MightyMidget

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Is it possible to apply several different textures to the same brush? Also, would it be possible to make a glass texture with part of it glass and part of it not glass? E.g. a texture of a window AND its frame, this could save a lot of system resources in my level. Thanks to those who reply.

 

-MM

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Yes, it's possible to use several different textures on one brush, but it's not possible to use different textures on the same surface of that brush.

 

CTRL+SHIFT+Mouse click selects individual surfaces on a brush. Enjoy!

 

 

EDIT:

The biggest texture size I've seen used is 2048x2048... the next size up would be 8096... but that'd be a monstrous file size. You really shouldn't need to go about 1024, though.

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1024x1024 would be great!!!! I'm using this texture on the walls of a very large surface so i'm trying to reduce the 'tiled' look, thanks. Also, i ran into another problem. I made a curved surface by taking a quarter of a 20 sided polygon now i want to apply a texture to it, but i want the texture to tile once across the width of several surfaces rather than once accross each surface, is there anyway to do this? Thanks.

 

-MM

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using a patch was my initial approach but i wanted it to be hollow, and I ran into problems when i tried to make a curved cap at the top of it, couldn't find anything that would fit! This way i can just use a part of a sphere with the same amount of sides, and they'll line up perfectly.

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