Skwirrley6 Posted August 14, 2003 Share Posted August 14, 2003 guess that didn't post correctly... the question was, how do I create a ladder for jk2 in gtkradiant? Link to comment Share on other sites More sharing options...
Leslie Judge Posted August 14, 2003 Share Posted August 14, 2003 You build the ladder as you want, then you will need another brush which has to cover the whole are where the player can climb the ladder from the bottom to the top. Cover this brush with system/ladder and you are ready. Link to comment Share on other sites More sharing options...
monsoontide Posted August 15, 2003 Share Posted August 15, 2003 Try the other way first. If all else fails... since BOT's are slightly notorious for not necessarily using ladders, you could as an alternative, use a trigger_push/target_position combo to boot the player up the ladder. This method has down sides though. i.e. what if the player doesn't want to climb the ladder?! Monsoontide Link to comment Share on other sites More sharing options...
Shotokan Posted August 15, 2003 Share Posted August 15, 2003 Teleports could also do the same thing. A similar technique was employed in the Matrix Reloaded map. Link to comment Share on other sites More sharing options...
Emon Posted August 15, 2003 Share Posted August 15, 2003 Rig that up with a func_static that's usable, and the player will only go up each time he uses the func_static (invisible caulk over the ladder). Link to comment Share on other sites More sharing options...
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