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About Gabez

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    Oxford, England
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  • Favorite LucasArts Game
    Monkey Island 2
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  1. It didn't take long to write, and it went out to a fairly large audience so it was worth doing (that particular one went out to 100 people, including one of the writers on a popular UK PC Games magazine). The news in brief could have been a good section, like a protoplasmic version of Twitter, if I had made the summaries easy to understand. Instead I tried to make them funny. Some jokes landed, but most did not. I quite like the idea of Ron Gilbert eating alone at Pizza Hut because nobody won the competition. The comic is quite funny but you have to know that the quotation was stolen from
  2. Hello, Gabez.

    My name's Diduz and I'm the webmaster of http://www.lucasdelirium.it, an Italian fansite dedicated to LucasArts (and alumni) games. I'd like to use some pictures of your E3 2003 trip in an article related to the canceled Full Throttle: Hell on Wheels. I'd just use thumbnail versions of the pictures, linking back to your feature, of course.

    Please let me know.



  3. Also I am fascinated by the language used in corporate statements (e.g. 'market place realities'). This is what's being quoted from Disney: 'Minimizing the company's risk'? You are disbanding it completely! Of course there's no risk if it only exists as a game label. There's also something flippant about 'we've had layoffs across the organization'. I wouldn't discount the possibility that LucasArts might -- might -- come back as a games making company in the future (e.g. 20 years time) just because of the name. Maybe when Lucasfilm is in turn sold to McDonalds or whoever is n
  4. Hmm, I suppose their IPs will remain controlled by Disney -- there will just be little to no chance of anything being done with them (edit: I just thought that this news actually makes deals like TMI more likely -- since LucasArts will be all about licensing it opens up more opportunities, assuming there are 3rd parties who want to develop those IPs). I doubt Disney have any interest in exploring games as a medium for storytelling, which is what George Lucas created the company for. One of the LucasArts presidents from the early 90s talked about that in his autobiography: I guess they
  5. Gabez


    I went to see Brave last night, fancying a break and interested by the semi-mythical Scottish setting. It's a pretty good film, but what surprised me at the end was seeing Steve Purcell's name (of Sam and Max fame) flash up so prominently in the credits: he co-directed and co-wrote it. I knew he was doing something at Pixar, but I didn't know what. Now I do! As to the film... I think the plot has a few weak parts in it. The overall structure is predictable, though the screenplay does a good job of deliberately throwing 'a spanner in the works' and surprising the audience, though what is e
  6. Welcome to the forums! Try using ScummVM instead of DOSBox -- that should fix all your problems: http://www.scummvm.org/ If you copy the CD contents to your HD and point ScummVM to the folder then you can run the games like that. You can also access different rendering and ratio options (e.g. like this http://www.scummvm.org/data/screenshots/lec/tentacle/scummvm_0_8_0-full.png)
  7. Saw this on the Last Express Facebook page (381 likes! Coincidentally the total number of people who have played the game!) and it's great news. I don't own an iPad, but the game is a good fit for the device because of its clicky, Myst-like interface. Speaking of TLE, two interesting articles have emerged recently. One details the art of the game, and the other describes the game as art. http://25fps.cz/2012/interview-nicole-tostevin/ http://25fps.cz/2012/the-last-express/ I played the demo of Little Big Adventure back when it came out. Would quite like to have another look at
  8. SurplusGamer: it doesn't hold that they won't start filming until the official project start though (when the funding deadline has passed) though they might wait until then to start releasing stuff. I can't imagine that they're sitting on their arses at the moment when it's obvious they've passed the funding requirement.
  9. This is pretty cool. I love the video as well, especially the Ron Gilbert bit! I love the atmosphere in Double Fine games though the gameplay doesn't always appeal to me (though I've only played Psychonauts so I'm talking out of my arse, maybe). Also Telltale do some good stuff but often their games lack the magic spark that I think Double Fine has. I think their adventure game will be closer to Classic LucasArts than what Telltale produce now. I might be wrong, but it will be interesting to see!
  10. Looks stunning! And great work getting Nicki Rapp on board!
  11. Great work! The main theme has been done in rock style a few times but never the other ones and some of them sound really good like that (woodtick and captain dread). You have the skills!
  12. Yikes, 12p. Does that even cover the cost of hosting a 320mb file?
  13. Looks great! Love the Youtube video as well.
  14. Oho, I have some of those. Didn't know it was out of print and hard to get. Wonder if £45 is really its going price of if you just got lucky.
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