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Everything posted by MusicallyInspired

  1. Been seeing these on Twitter. Incredible work! Looks spectacular. And far better than DF's work (especially on Full Throttle!). How I wish we could use these as asset replacements in ScummVM. Alas, that's reserved for SCI games via ScummVM-Ext for now.
  2. Anyone ever have any luck with Tie Fighter?
  3. It was supposed to be a joke. They're living on opposite sides of the continent right now but they'll be having actual videos eventually.
  4. The latest version link seems to be broken. Is there a mirror somewhere?
  5. Indeed. Even the reverb is almost indistinguishably close! There are still a couple flubs here and there. In certain games some sound effects are very quiet or don't play for instance. But it's very very close. Good enough to get by now!
  6. Sad to see it go. I'll definitely be downloading the source if you make it available, though.
  7. Al Lowe was apparently involved. Replay approached him. There was a news item about it some months ago.
  8. It's also now SteamPlay, so the Mac version is available as well at no extra cost if you own the game.
  9. HL1 is easier? And honestly, the technical limitations of HL1 suit the cartoonish look better, I'd think. It wouldn't need any normal/spec/bump mapping or anything, for instance. It's a cartoon.
  10. Seriously doubt it. They also changed Guybrush's head. But the launcher still shows the original box arts complete with classic hair. As do the screenshots. I doubt anything's changed, but I don't have a copy so I can't confirm.
  11. http://www.rockpapershotgun.com/2011/09/13/monkey-island-fps-revealed/ Pretty kewl.
  12. Thank you. Is there any DRM on this version? SecureRom? CD Key? Online activation? Steam?
  13. The audio data in CDDA.SOU must be offset by a certain amount. Happens often when ripping CD Audio (where the music and speech in Loom originates) to an audio file format.
  14. HMV in Canada only started supporting video games a few years back. It's never ever had PC games, though.
  15. Actually, now that I know you're not planning on doing the whole thing, getting MT-32 tracks for you doesn't seem like such a daunting task anymore. How much of the game are you intending on doing anyway? Nexusle, this is an AGS game which, right now, isn't cross-platform (though there are ways to port it to Mac, but definitely not ScummVM).
  16. I won't be buying it at all because apparently LucasArts hates North America.
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