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Laserschwert

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Laserschwert last won the day on October 9

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  1. Hot on the heels of the New York track, here's one called "Rescuing Sophia". I'm not really sure where in the game it plays (quite likely Atlantis), as freeing her from the prison cell (followed by Indy and Sophia's passionate kiss) uses a different track. Indiana Jones and the Fate of Atlantis (fan soundtrack) by Clint Bajakian, Peter McConnell, Michael Z. Land
  2. Part 2 sounds like a truncated and transposed version of the second half of Sophia's presentation. Edit: Nah, doesn’t fit, as it contains instruments not included in the presentation track. The Quest Studios readme states that Tom recorded his version straight from the game, so that doesn't really help finding the source files either.
  3. Thanks! I still can't find it in the game rip, though. I've tried Scumm Revisited, but for Indy's office it only shows some of the other tracks used there. I guess the theme is actually from another place in the game, and simply re-purposed here? (just like the second part of the track). Or, to make it even more difficult, it might be from another track in the game, but with only certain instrument channels playing.
  4. Meanwhile, I've added two more tracks from the soundtrack. The first one being the rather straightforward theme for the map screen: Indiana Jones and the Fate of Atlantis (fan soundtrack) by Clint Bajakian, Peter McConnell, Michael Z. Land The second, and most recent one, though, is the jazzy theme that plays on the New York street and when talking to Biff, the Doorman: Indiana Jones and the Fate of Atlantis (fan soundtrack) by Clint Bajakian, Peter McConnell, Michael Z. Land Furthermore, I'm looking for one specific track that's part of the soundtrack rip made back then by Quest Studio's Tom Lewandowski. Maybe I can't see the forest for the trees, but I simply can't find this piece in the raw rip of the MIDIs: https://www.youtube.com/watch?v=i8CzKunMqyU I'm not even sure why it's called "The Hermocrates Manuscript", as I don't think the book itself has its own theme when looking at it in the game? Correct me if I'm wrong. Plus, the second half of that track is actually heard in the game when being backstage at the New York theater. Any pointers regarding the first part would be appreciated.
  5. The movie posters can be easily bought, so there's no reason to offer them for download.
  6. Here you go: https://drive.google.com/file/d/1BknKMY_nouaA4d6fWP021GtNuT8pcP5w/view?usp=sharing
  7. I think it's well worth the addition. Its style is the same as the Famicon hintbook artwork (which I still have to start working on):
  8. My thought on this has always been: don't create a game that includes references to popular games, instead create a game that other games will reference in the future.
  9. Anakin's lightsaber is still missing a few tiny pieces, then I can assemble it as well. After that, it's time to think of some wall-mounted display for them.
  10. I just finished 3D-printing these beauties. Good enough for my decaying eyesight
  11. Still, I think it's unfair for me to compare it to Uncharted anyway, because that one is an original IP by Naughty Dog themselves, so of course they are throwing all of their resources and a virtually unlimited budget at it. Indy is "just" a licensed game, so it's got a limited budget, and a client that just wants something that's "good enough" to make financial sense.
  12. I think a lot of the motion capture quality of what's been shown so far isn't up to modern standards. And I'm thinking of the amazing mocap in Uncharted 4, which is already 8 years old. Granted, I don't think this will impact my enjoyment of the game in any meaningful way, and I think for a licensed game it still looks great.
  13. I'd fully support a W&G remaster! Also, a little correction: The new W&G film isn't a short, but a full-blown feature, Were-Rabbit-style.
  14. Troy Baker sharing a lot about his work on the game:
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