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Status Updates posted by Drewton
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To be honest, I never got very far with Nar Shaddaa textures, at least not in a way I was happy with. The way every single module was UV mapped was way too restrictive to make it look interesting. But I'd be more than willing to help out Quanon with his modules if he wanted my help.
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I'm sorry, I ddn't see your message until now, DK. That would be awesome - front, back, left, and right view and face shots would be great. Thanks very much.
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I'm going to be releasing a reskin of the main Revan skin, and then I'll release a second version of the Jedi Knight robes that will be based on that. When I do that, I'll probably replace the Star Forge robes with the Jedi robes. I'll also fix the Darth Revan robe problem, but all you need to do to fix it for yourself for now is rename the file.
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MechWarrior001, I actually only did that in Photoshop. I've never achieved that effect in-game, although I'm trying to find ways to...
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I hadn't really thought about it before, but long's probably better. Makes him seem more imposing as well.
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Well, you can if you like, but I wanted to try some texture experimenting with it. I could do that afterwards, though. I could also skin it and then send the texture file to you.
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I wasn't planning on reskinning it, but now that you mention it, that armor used in the screenshot does look very much like Calo Nord's costume...much more than the actual "Calo Nord armor". If I reskinned the armor to make it look more like the actual costume, the armor in the screenshot would probably be about what it would look like.
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Thanks very much, Chevron 7 locke and DarthYuugi. Chevron 7 locke, I will be, but probably not much for a while yet, even though I like TSL more...there's more skins that I think need some editing in KOTOR than in TSL, I think. Though there is one I've done of Darth Nihilus which I'll be uploading soon...
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Thanks very much. The head was one of my first, the body I did just a few days ago. this was the main inspiration for it.