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Ӄhrizby

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Everything posted by Ӄhrizby

  1. In FileFront, would this be in the 'K1 - Mods - Characters' category? Or would it be in 'Models'? :confused:

     

    And ani'la means 'ultimate,' right? :D

  2. Ӄhrizby's HK-47 Melee/Saber Mod is on it's way!

  3. I got it! I fixed the animation/floaty issues with the new HK! Well, mostly. I also fixed the hand coordination problem. I also cut down on the number of files, and changed some file names. I think it's done! Wanna try it?

  4. Hmmm, I tried to fix the floating arm issues; I made the shoulders a little better, but ruined the elbows;

    Pic

    Did you model new weapons, or change normal ones to fit?

  5. Alright, I'm eager to hear your idea!

  6. That's alright, don't worry about it, I'm not trying to push you or anything.

  7. Just wondering, did you ever get a chance to try the new items? Did they work alright for you?

  8. Ha, that works :thmbup1:.

  9. Did you post in the WIP? I saw a post from you, but now it's disappeared . . . not sure if you knew, or removed it, or if I'm going crazy.

  10. It's in.

     

    Okay, I've seen the WIP label, I didn't know I had to start a new thread. Thanks!

  11. Alright, I'm new to the forums, so how do you make it a WIP?

  12. I have changed the bones. The clipping was a lot worse, like the elbows connected halfway to the shoulders, and he looked like Quasimodo, or Grievous (I was just waiting for him to start wheezing), and his arms distorted like Edward Scissorhands.

    Examples:

    http://s999.photobucket.com/albums/af117/Khrizby/?action=view&current=KotOR0001.jpg

    http://s999.photobucket.com/albums/af117/Khrizby/?action=view&current=KotOR0000c.jpg

    http://s999.photobucket.com/albums/af117/Khrizby/?action=view&current=KotOR0002.jpg

     

    Anyway, I suppose it could be improved by someone who knew more about bones and stuff, but this is my first mod, and don't know all the advanced stuff yet.

  13. Sent. When I was packaging them up, I noticed that they showed up in the save game editor, and most of them I could put into my inventory, but a couple wouldn't go in with the editor, but still worked with cheats. Wierd. I don't think in my original I included a save game when I said I did, I'm not sure, but I updated it in the new one with the items. No need for the editor, like the old readme says.

  14. Haha, I was just trying it out, and I realized that HK has Zaalbar's shadow!

    Also, I whipped up some items, if you want to try them, so that you don't need to edit the game (But you still need to cheat):

     

    g_i_drdmelee01

    g_i_drdmelee02

    g_i_drdmelee03

    g_i_drdmeleeup01

    g_i_drdmeleeup02

    g_i_drdmeleeup03

    g_i_drdsaber01

    g_i_drdsaber01

    g_i_drdsaber01

  15. Done. I pretty much know my main problems, but all input helps.

  16. Thanks. The weapon placement issue should be pretty easy for me to fix, but I've tried everything I can think of to fix the clipping and floating and it hasn't worked (obviously). Someone more skilled in gmax modeling and especially weighting would help a lot. If I can't fix it, I may just have to release it as-is and hope someone else can.

  17. Sent; If there's any problems let me know.

  18. Hey. Just wondering, since you've helped with my project, the melee HK-47: wanna beta test it?

  19. I said you'd be the first to know; You wanna beta test my HK-47 melee mod? Doesn't have TSLPatcher or anything yet, just the files.*

     

    *Edit: It now uses TSLPatcher.

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