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Everything posted by RyuzakiL.Lawliet
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Hey Hockey
You probably don't know me. I'm XtaZe from Soc clan.
I'm working on something new and i tried to import Battlefront meshes into UnrealED.
It works but not like i've excepted.
First of all, i have my original models in .wrl(3d object converter will not convert in .obj-_-) and i import it in blender. I don't really understand blender's functioning so i just click on export in .ase.
Then, I import in UnrealED and it say that the object has no material :/. So i try to put it in a map but when i will texturate it(for an ewok for example) outside is inside and inside is outside :/.
I hope you could help me
.