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SimonKTemplar

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Status Updates posted by SimonKTemplar

  1. Hey do you have experience in placing lightsabers in game? I follow all the tutorials but it still keeps confusing me and I can't seem to get the model in game as it should be.

  2. I finished the dlg file you gave me. Come over to msn and claim it. I'll get ready to do the next one you send me.

     

    Also, check out some of the sabers I made available for JK3:

    http://jediknight3.filefront.com/developer/SimonKTemplar;34163

    I've also done 2 new lightsaber hilts from the kotor era:

    Warb Null's Lightsaber

    Freedon Nadd's Short Lightsaber

  3. I'm at college, but as soon as I'm back, I'll be done with the scene you gave me to work on... I've been a little away for awhile, so to say. Yesterday I went to take a nap at around 1PM and my mother didn't wake me up, so I kept on sleeping until 6AM the next day!! My mind was still part way in dreamland. Scary.

  4. I didn't have the time to listen to them all, but I liked the concept and the organization, initially. Keep up the good work! I read the rest. Oh, and concerning the crawl, I'll have to make some refinements to the text in order to make it more continuous, but that will be short. I was busy today... nobody's cooking tomorrow so I had to go grab the groceries since I'll be doing it myself, lol

  5. Hey, are you thinking of starting a "Revan and The Exile" thread on the social group? I need a place to dump my crazy ideas :) (by dump I mean deposit)

  6. Hey good news, I finally finished the lightsaber texture so there's no need to look for a skinner. Thing is, I don't know how to apply the glossy shader...

  7. Hello and thanks for the friend request. Don't worry, I won't bomb you with requests... just a couple of how-to's and what-to's, that's the way I work.

  8. Hey boss, any new assignments lately? How's life been?

  9. Whoops! It seems I accidentally deleted you as a friend. Please re-accept. (I was trying to delete a spam user)

  10. Also, I believe I found a suitable character generation theme for the mod. It's from TFU, but it has this strong Jedi-ish feel, not to mention that the tone is a bit deviant from the rest of the Star Wars movies, just like the KOTOR music is (probably because it was composed by Howard Shore, and not John Williams)

     

    Here it is

     

    Also, if you know how, could you tell me how to encode the streamwave properly so it actually plays in the game? Thanks.

  11. I don't think that would be much of a problem, because I will be re-editing the tune, but either way, a lot of people on FileFront posted a lot of music changers (like for jk3 for example) which is featured in other Star Wars games and movies, so that won't be an issue.

  12. Ah... your point is well seen.

     

    But do you know anyway or anyone who can tell me how I can encode the audio to the right file type?

  13. Hey can I have a sitrep on the phantom ship?

  14. A sitrep = situation report :) Army slang, bleh. (never been in the army, but who the hell cares, lol)

    I wanted to know how the phantom ship is coming along.

     

    Oh, and about the conversation... hmmm, let me think of a real buzz start to it. Might have suggestions later.

  15. Do I have a go on the opening crawl/intro slide?

  16. Hey man, I'm done with the dialog files (was done for about 2 weeks now, I just forgot to send them). I like the phantom ship a lot! It feels like history in the making. Check your mail for the dlg files.

  17. I've been away for awhile, staying with some of my relatives, but just before I left I made another model, this time of Malak's lightsaber. As for the rest, I started working on it early last night, I'll go on today. While I was away I came up with a couple of ideas, so I'll probably write them up on my documents page later on.

  18. The model and texture are done, but I'm way too slow at the scripts :)

  19. Oh no, I meant the coding for the hilt... while the scene you gave me to write is going on fine.

  20. No problem.

     

    .3ds if the file was modeled with a version of 3ds max newer than 8.0

    .max if the file was modeled with a version of 3ds max prior to 8.0

    .3ds .obj or .dxf/.dwg if it was modeled with something else

  21. I've settled my business with the exams and I am back with editing the dlg file. Thing is, the dlg editor's GUI is so small I can barely see the lettering, so I have to use the magnifier.

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