The sounds are stored in packages which are opened in unreal editor. You can't do anything with them as far as I'm aware sorry. But you can use them in the editor. Just not oustide it. I have BoPC version too
Are the bots in your team? If yes, then you need to script them to run around and stuff. If they're not, then under their properties, you can set it so they either stand still, follow you or like perch and stuff.