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JacquesSparkyTail last won the day on October 19
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The Legend of Monkey Island (Sea of Thieves)
JacquesSparkyTail replied to Gins's topic in General Discussion
I really didn’t care for elaines voice in part one but something about seeing it come from the character model in part 3 made it click. It may also have been the heightened emotion granted by the context but whatever it was, i liked it in the end. Lechucks voice was such a huuuuge step up from return. I didn’t hate him in that but i did think he was far too cartoony. He felt so unthreatening. Here though, i can here jess harnells voice and it’s doing its own thing but it’s still giving me strong earl boen vibes. In otherwords, exactly what i’d want from a replacement. I think in that dominic armarto interview a few posts back, he says at one point that its the same voice director (although its very likely I’m misremembering that.) If that’s true then the improvement must just have came from hard work and understanding the character. So bravo to mr harnell. Unrelated but i’m pretty sure that lechucks ship here is the ship from the beginning of curse but with colour scheme of the ship from secret. No idea why they’d do that and i have even less of an idea how to feel about it. -
The Legend of Monkey Island (Sea of Thieves)
JacquesSparkyTail replied to Gins's topic in General Discussion
The first half definitely needed either the cannibals or a few ghost pirates dotted around. Just somebody to talk to and help you out aside from herman. The whole thing just became a boring slog. I wasn’t as enamoured with 3d monkey island as i was with 3d melee island so i was essentially just walking around bored and lost for a long time. I know I can’t really complain about the island being too much of a slog to explore and also complain about everything being too close together but i’m going to anyway. In secret, monkey island was gigantic. After coming from melee, the vastness of monkey really gave the adventure a feeling of grandure as we approached its climax. Here though the monkey head, ravine and hermans camp are all a few steps from the beach. You run the length of the island in no time at all. I feel like it really picks up once we get to lechucks ship but unfortunately that’s also when it starts feeling less like a monkey island game 😕 it’s much more fun at this point but it’s not why i came. The wedding scene though is possibly the most threatening lechuck has ever been. Using his magic sword to not only force elaine to marry him but also force guybrush to officiate made him feel truly evil. Not cartoony evil as he’s so often portrayed. This scene was probably the highlight of all 3 parts for me. Not only are guybrush and elaine rendered helpless by lechuck but so are you the player as well as the pirate lord who we know to be incredibly powerful. Lechuck really is a major threat to the sea of thieves here. Chefs kiss. One great 2 minute scene doesnt really make up for the rest of it though. This was by a looooooong way the weakest of the three parts for me. Loved 1 & 2. 3 just bored me. -
The Legend of Monkey Island (Sea of Thieves)
JacquesSparkyTail replied to Gins's topic in General Discussion
Spotted bob in there too. It really feels like every character from the original is going to appear. Can’t wait to see what they do with the cannibals in part 3. -
The Legend of Monkey Island (Sea of Thieves)
JacquesSparkyTail replied to Gins's topic in General Discussion
I very much doubt video games will be affected. I’m not going to pretend to understand how all of this works but the writers/actors strike doesn’t even affect all scripted tv stuff (animation and wrestling, for example are continuing business as usual) so I can’t imagine there’s much to worry about here. -
The Legend of Monkey Island (Sea of Thieves)
JacquesSparkyTail replied to Gins's topic in General Discussion
So i just watched kinda funny’s playthrough with one of the rare devs. If it wasn’t obvious already it really did feel like the guy cares about monkey island. He confirmed what everyone had already assumed. Part 2 will be the entirety of melee island, including the village we’ve already played through. Part 3 will be monkey island. What I wasn’t expecting however was that parts 2 & 3 will apparently be substantially bigger than part 1. To hear him speak, this is basically the intro. The next part is where the game starts in earnest. I think when this is all said and done it’s going to be longer than most entries in the series. -
So after burying lechuck in ice, guybrush rescued wally who then made his intentions to open a map shop on melee known to guybrush. Guybrush then sails to blood island and gets married there for some reason while wally sails to melee. That way despite the fact that the world in SoT is made of guybrush’s memories, it still makes sense that wally has a shop there. And also still makes sense that guybrush sees it for the first time in return. On a side note the shop already existed in escape, he just hadn’t put up a sign yet. it all makes perfect sense.
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This was exactly what i wanted it to be. A more immersive Melee island that feels like a real place rather than a collection of screens. Don’t get me wrong that works perfectly in a p&c game but it is nice to actually be able to climb around to see all the nooks and crannies and to view the places i’ve loved visiting in the past from all different angles. Minor gripe but locke smith’s locksmith should definitely have been present at this point in time and wallys map shop definitely shouldn’t have. Off the top of my head i can’t think of anybody that felt mischaracterised (apart from guybrush but that’s kind of the point.) Everybody felt like they’d just stepped out of the amiga and into the xbox. Here’s hoping that stan, carla, meathook and smirk all get similar treatment next month. The puzzles felt closer to a p&c game then i assumed they would. The limitations of the game being built on an engine not designed for this sort of thing were obvious but i think this is as good as we could have hoped for and while very VERY easy, (in some cases i’d figured out what a puzzle was going to be and solved it before it even presented itself) it was still fun. The story isn’t much yet but it has potential and there’s enough there that i really want to know where it’s going. Guybrush living in his own idealised version of reality but somehow becoming a reclusive nutcase because of it works for me as a set up and needing to snap him out of it so he can take us to monkey island is a fun cliffhanger for part 2. Everything just came together to make a fun, charming, relaxed experience. I obviously wouldn’t advocate for future games to use this formula but i’m very glad we have this as a side experience. Roll on part 2
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The Legend of Monkey Island (Sea of Thieves)
JacquesSparkyTail replied to Gins's topic in General Discussion
I don’t think so. Not sure why but that didn’t seem to be the case with the pirates of the caribbean expansion (i just checked it out on yt) and in every video they’ve shown so far melee island seems appropriately sparse. -
The Legend of Monkey Island (Sea of Thieves)
JacquesSparkyTail replied to Gins's topic in General Discussion
Accompanying interview https://news.xbox.com/en-us/2023/07/18/legend-of-monkey-island-exclusive-interview/ puzzles confirmed including insult swordfighting. The plot gets elaborated on and an interesting narrated memory feature added as an in game collectible. This really feels like it’s something more than just silly side content. also potentially the sea cucumber and the dainty lady seen in the vid. Not totally sure though. -
The Legend of Monkey Island (Sea of Thieves)
JacquesSparkyTail replied to Gins's topic in General Discussion
Or maybe it’s johnny depp tellin walt disney a story about the time rare told a story about guybrush’s kid to johnny depp 😮 -
The Legend of Monkey Island (Sea of Thieves)
JacquesSparkyTail replied to Gins's topic in General Discussion
Or maybe it’s just a story he’s telling his kid 😮 -
Return to Monkey Island fan art, music, etc!
JacquesSparkyTail replied to Thrik's topic in General Discussion
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Tiermaker - LucasArts Adventure Game
JacquesSparkyTail replied to MurraySchull's topic in General Discussion
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The Legend of Monkey Island (Sea of Thieves)
JacquesSparkyTail replied to Gins's topic in General Discussion
It does make you wonder what the franchise would look like today if that spielberg monkey island movie happened in the 90s. I imagine it would be unrecognisable. The curse style would definitely have stuck around if nothing else.