EnchainedBlade Posted September 9, 2003 Share Posted September 9, 2003 I love the demo, but I couldn't believe how crappy it played on my comp compared to J.O. I play at these settings on J.O: 1280x1024 res 8x AF 2x AA 32 bit Highest detail Trilinear filtering I have a 9700 Pro and when I play J.O, I have buttery smooth frames. But in JA, the frames are kind of slow. I hope its just because its a demo, and thus not fully optimized.. I hope the actual retail game plays like J.O, and there's no reason why it shouldn't as they are the exact same engine.. Link to comment Share on other sites More sharing options...
dunno Posted September 9, 2003 Share Posted September 9, 2003 Turn off Dynamic Glow under More Video Options, and be sure Force Feedback is turned off in the control options since it defaults to on and I think it decreases performance even if you don't have FF. Link to comment Share on other sites More sharing options...
ryudom Posted September 9, 2003 Share Posted September 9, 2003 the biggest fps droper imo is still the volumetric shadows i use cg_shadows 3 for good performance (as opposed to 2) Link to comment Share on other sites More sharing options...
Andy867 Posted September 9, 2003 Share Posted September 9, 2003 Yea, I have these for pc specs AMD XP 1900 768 MB PC2700 DDR RAM Gainward GeForce Ti 4800 SE Golden Special Sound Blaster Live! X-Gamer And I was getting between 40-60FPS average, and once I turned of shadows, dynamic lighting, dynamic glow, wall marks, and the light thing and kick down the anisctropic filter, I was averaging between 100-200FPS running @ 800x600 with Trilinear options, high for detail and very high on geometry detail or maybe its vice versa. So that would be my suggestion Also try this seta com_MaxFPS 200 that helped me since our cards can support 200FPS on optimal conditions for it. Link to comment Share on other sites More sharing options...
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