Undisputed Posted September 24, 2003 Share Posted September 24, 2003 Lol the results will be predictable, but how about a ladder for people who go for kicks vs. people who do not go for kicks, whoever wins get to choose to put kicks in the game or leave it as it is. Link to comment Share on other sites More sharing options...
t3rr0r Posted September 25, 2003 Share Posted September 25, 2003 this has to be one of the worst ideas i have ever heard. Link to comment Share on other sites More sharing options...
the weiner dog! Posted September 25, 2003 Share Posted September 25, 2003 .... You do realize the "anti kick" people are the exact same noobs who wanted the spinning DFA taken out and the back stab nerfed right? Yep, it's the exact same group of sub par players who never were able to cope with any fast paced complex game play. They fought and fought to get the game all nerfed to hell and now that they have it that way, they are fighting to keep it on a simplistic level. Do you really, really think that ladder would be anything more than a pack of people getting massacred and then bitching for even more things to be taken out? besides I have offered to personally match any one who keeps going "blah blah lean and adapt" just to show them little they know about this game and I have offered to play a game of CTF with us using only 5 players and them using 8-10 and no one will accept either of those challenges... Link to comment Share on other sites More sharing options...
Kusanavi Posted September 25, 2003 Share Posted September 25, 2003 I agree with you there t3rror but if I'm obligated to "vote" or something I'll go with no kicks. Link to comment Share on other sites More sharing options...
Undisputed Posted September 25, 2003 Author Share Posted September 25, 2003 Originally posted by the weiner dog! .... You do realize the "anti kick" people are the exact same noobs who wanted the spinning DFA taken out and the back stab nerfed right? why do you think I asked fo rit in the first palce?lol That'll just ensure the possiblity of kicks being brought back in the game Link to comment Share on other sites More sharing options...
Prime Posted September 25, 2003 Share Posted September 25, 2003 Actually, I don't think either group will have any say whether kicks go back in the game... Link to comment Share on other sites More sharing options...
Undisputed Posted September 25, 2003 Author Share Posted September 25, 2003 I know... Just trying to get kicks back in the game partializes my thinking lol lol Link to comment Share on other sites More sharing options...
Comm539 Posted September 25, 2003 Share Posted September 25, 2003 lolololol Please Remove the things that own me!!!1111 Push, pull, absorb, speed, mindtrick, seeing, heal, protect, drain, grip, rage, throw, blaster (both), disruptor rifle, bowcaster, repeater, demp2, flechette, conc rifle, rocket launcher, thermal det, trip mine, det pack and saber. Readd stun baton!!!1111 PS. My lightening ownz j00!!1111 Link to comment Share on other sites More sharing options...
FurionStormrage Posted September 25, 2003 Share Posted September 25, 2003 Originally posted by the weiner dog! .... You do realize the "anti kick" people are the exact same noobs who wanted the spinning DFA taken out and the back stab nerfed right? Yep, it's the exact same group of sub par players who never were able to cope with any fast paced complex game play. I am one of the people who don't want kicks yet kept playing JO 1.02 because I prefered the "fast paced complex game play" of 1.02 and did not like the nerfs in 1.03 nor the compounded nerfs in 1.04. Originally posted by the weiner dog! They fought and fought to get the game all nerfed to hell and now that they have it that way, they are fighting to keep it on a simplistic level. I am sure that there was a vocal minority that lobbied for the game to be nerfed. I wasn't one of them. It was great that the 1.03 patch removed some gameplay bugs. I sure didn't like what was removed from the game. (Fond memories of being too stupid and stand in front of a DFA. ) Link to comment Share on other sites More sharing options...
Comm539 Posted September 25, 2003 Share Posted September 25, 2003 gameplay bugs...ctf stalemating is a gameplay bug that needs solving. Since theres no way to do it in JA, logically, we turn to JK2 methods. You say you don't want a JK2 kick, so suggest another way to stop a player (a new way if necessary). However, realistically, raven isn't going to add a new element to the game. The kick animation however, is already coded, it just needs a cvar to turn it on. Link to comment Share on other sites More sharing options...
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