thelastaod Posted September 28, 2003 Posted September 28, 2003 whenever im compiling a map, my pc always crashes when it gets to PassagePortalFlow 1...2...3...4...5...6...7...8...9... after it hits 9, or sometimes any number in between, my pc crashes leaving me with an overbright map. I tried using 1.2.11 , 1.2.13 and the beta 1.3.11 they all crash. someone please help me
Mr. Chopper Posted September 28, 2003 Posted September 28, 2003 1. Check for leaks. 2. Make sure any brush that is INSIDE your map is a detail brush. 3. It's 2 am, I don't know right now.
idontlikegeorge Posted September 28, 2003 Posted September 28, 2003 Horribly bad idea. Bad. I hope ya get the point!
Mr. Chopper Posted September 28, 2003 Posted September 28, 2003 Someone mind explaining WHY? I mean, I've only been told this countless times........
Emon Posted September 28, 2003 Posted September 28, 2003 Because it defeats the purpose of having a vis process at all. Read through this tutorial, it explains hint brushes and the fundamentals of the vis process. Making everything detail means you'll be viewing almost the entire map on your screen at once, which means it's running extremely slow.
thelastaod Posted September 28, 2003 Author Posted September 28, 2003 hah i solved it ,turns out after i re-installed radiant it went to SP mapping mode by default, it was an mp map. but i have a nother questioin. how do you get misc_models to go around like func trains? i saw it in ffa_ns_streets but im not sure if thats a model or just brush work. i also hear you can import .bsp's into .maps in the newest radiant, could someone teach me how to do that
Whitesaber Posted September 29, 2003 Posted September 29, 2003 THANK YOU SOOOO MUCH FOR THE HINT BRUSH TUTORIAL!!!! I've been looking all around for hints on how to use hint brushes!! I LOVE YOU!!!
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