KevinCoyle Posted September 29, 2003 Share Posted September 29, 2003 Got a question about mapping. My brother is working on a MP map, in the map there is a lava pit, if you hit the lava we want the player to vaporize like when you get hit by a sniper rifle on full charge or if you touch the big rotating cylinder in the Cairn base (i think, maybe doomgiver) in Jedi Outcast SP. I would imagine you would use "trigger_hurt" but we're not sure what the value should be. Link to comment Share on other sites More sharing options...
Lil Killa Posted September 29, 2003 Share Posted September 29, 2003 Never heard of or seen a trigger hurt that "vaporized" the player. Although if you give the trigger_hurt and key: dmg and a value: -1 the player will do a screaming death the instant he hits it. Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted September 29, 2003 Share Posted September 29, 2003 Ive seen it in SP, i soooo want to know how to do it! I can do falling, and lightning, but not that disentigration thing. Link to comment Share on other sites More sharing options...
GothiX Posted September 29, 2003 Share Posted September 29, 2003 I remember func_rotatings and func_pendulums having a checkbox for it... But that's only in SP. Maybe it's possible for MP in JA? Oh, btw, in JA, when you fall into the lava, you get a nice splash effect anyway.. Link to comment Share on other sites More sharing options...
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