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A groovy NPC problem


benny95

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Posted

Ey yo! What's happaneing bro! I see you so! What do you you know.

 

Ey bro's I have a problem with Radian. When I try to make npc's from JA there is none. Only from JO! Bro!!:cool:

 

How do I fix this problem!?

man! Give me a andidude!

Posted

Ey yo! I don't live in the Ghetto! Bro!!

 

But thanks for teh help man!! But... Ghetto life is kinda groovy!! The song that is man! Clan! I need some pan!! Gotta listen to mr:Partypan!!! Ey man see you san! I mean san.

 

(When I said san... I meant soon!) Thanks little groon!!

Posted

HA!! SUCKER IAM NOT BLACK!!! I mean

 

Ey yo!! Me man is not a bro!! You know black bro!

 

I just love the movie Undercover brother!!

Posted

yeah, I downloaded the scripts pack from your link and found it in the spentities.def. It's obvious now, but with the old def file it seemed like a mission. Anyone, nice one

Posted

Well Using the new Radiant brought out by Raven and GTK I still have problems with npc's

 

 

When I build them into the map that goes well, when I test it out on my own and doing that with devmap or create own game it goes well.

 

But.. here it comes.. When I upload it to my hosted server and people join.. BOOM we all get kicked of my server with error messages.

 

Someone told me that it was a warez version problem, so I tested this. But it cant be that.. coz the people who were on use the official JK3:JA game and so do I. It's not the server because that isnt a warez'd version..

 

So... what now..

 

I cant use Rancors, I cant use Wampla's, I cant use sith's or Jedi's... I also have this problem with other mappers their maps that they submitted to sites.

 

Most common errors were: Error 236 and 254.

 

Oh btw does anyone know how I can get a vehicle re-spawned or and npc after it got killed/destroyed?

 

Storm

Posted

Weird error, never happens to me. You also can't play default Siege maps with NPC's, I assume?

 

As for respawning, have a count value of -1, and make the NPC_target target the targetname.

Posted

You guys need to make sure when creating MP levels that you are running GTKRadiant in Multiplayer Mapping Mode. Not all of the same entities/NPCs and stuff from SP work in MP. Here's what you have to do: Go to the file menu, then select project settings. Then select Multiplayer Mapping Mode. Then hit the okay button. Here is a picture of this menu:

mpmode.jpg

Posted

Well thats just it...

 

before I even started the new radiant for the first time I immediately set that.

 

Its very strange that we constantly get bumped off, coz everybody uses the official game. It always happens when we are on for a minute.

 

Storm

 

ps: its driving me nuts!

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