tFighterPilot Posted October 18, 2003 Share Posted October 18, 2003 I have 3D Studio Max, and have started making a snow speeder, and I hope to make it a vehicle (haven't decided if to make it a flying type, like the x-wing, or a speeder type. I know about the npc file and the veh file, but I'm asking about the model itself (tags, compiling, ect...) I know duncan already made two vehicles, I loved them both Thanks Link to comment Share on other sites More sharing options...
reaper1576 Posted October 18, 2003 Share Posted October 18, 2003 there was something in the JA modeling forums Link to comment Share on other sites More sharing options...
tFighterPilot Posted October 18, 2003 Author Share Posted October 18, 2003 Where? I didn't find it. Link to comment Share on other sites More sharing options...
Duncan_10158 Posted October 18, 2003 Share Posted October 18, 2003 thanks for the love many people asked me about vehicle modeling, now i came to the conlusion, we need a tutorial. the guidance writen by ChangKhan[RAVEN] is (i am sorry to say that) a little little bit unclear and (sorry, sorry) wrong. it doesnt work, or at least none managed to make new vehicles that way (sorry, sorry, no offence, i like all of you raven guys). heres the like his post: http://www.lucasforums.com/showthread.php?s=&threadid=111820 i can do the modeling part of the tutorial, that what you asking for imyourfather, if someone else does the .veh, .npc, skins and shader files part, would make it much easier. i do everything till creation od glm and gla files. could someone take the other part? Link to comment Share on other sites More sharing options...
tFighterPilot Posted October 18, 2003 Author Share Posted October 18, 2003 I think I fully understand the npc and the veh files, I looked at a lot of them. Anywho's that's what I got so far. Is there anyone here who is good with skinning? I suck at it. Link to comment Share on other sites More sharing options...
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