t3rr0r Posted November 2, 2003 Share Posted November 2, 2003 i've been meaning to mention this (not sure if it looks like this for everyone)... is there any reason why the game would be drawing 3 projectiles? i looked in the effects files, and they all looked normal... so is it something raven screwed up in the coding? Link to comment Share on other sites More sharing options...
Wudan Posted November 2, 2003 Share Posted November 2, 2003 We're talking about the heavy repeater? I thought it was supposed to have 3 'bolts' shot out - one after the other. Link to comment Share on other sites More sharing options...
t3rr0r Posted November 2, 2003 Author Share Posted November 2, 2003 Originally posted by Wudan We're talking about the heavy repeater? I thought it was supposed to have 3 'bolts' shot out - one after the other. if it is, it wasn't so in jo. the blaster definately shouldn't be doing it (the 3 bolts almost look like an extra long bolt, but you can see where they overlap... especially when you see them from the side. Link to comment Share on other sites More sharing options...
Samuel Dravis Posted November 3, 2003 Share Posted November 3, 2003 I'd see if you have any mods on. Also, using a very low timescale does this if you move forward while its on. Is your computer bad? Framerate might have something to do with it. Link to comment Share on other sites More sharing options...
t3rr0r Posted November 3, 2003 Author Share Posted November 3, 2003 no mods. this was in realtime. my computer is fine. Link to comment Share on other sites More sharing options...
Wudan Posted November 3, 2003 Share Posted November 3, 2003 It wouldn't suprise me, but I don't think I've noticed anything like this. Link to comment Share on other sites More sharing options...
Azymn Posted November 4, 2003 Share Posted November 4, 2003 Are you loading a special model that might have class attributes attached to it? Link to comment Share on other sites More sharing options...
t3rr0r Posted November 4, 2003 Author Share Posted November 4, 2003 Originally posted by Azymn Are you loading a special model that might have class attributes attached to it? it happens reguardless of the model. Link to comment Share on other sites More sharing options...
razorace Posted November 5, 2003 Share Posted November 5, 2003 I've noticed the same thing on my system. It seems to be something framerate dependant. Link to comment Share on other sites More sharing options...
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