Teenwolf Posted November 5, 2003 Posted November 5, 2003 Hi its double_S84 again. The squall model is now in 3dsmax format. Ne one wanna finish it? I and im sure alot of other would appreciate it.
DrakkenVII Posted November 7, 2003 Posted November 7, 2003 Hopefully this time someone actually tries to help you. You've been tryin to get him in game what.. 3 times with no luck?
The Cheat Posted November 7, 2003 Posted November 7, 2003 that looks real nice, hope you are able to find somebody who will be able to get it ingame
Teenwolf Posted November 11, 2003 Author Posted November 11, 2003 Ohwell. Ill try again in a few months.
Antizac Posted November 11, 2003 Posted November 11, 2003 To save you the months of research and annoyance that I went through last year... MilkShape is a great program for modeling, but if you want that model to work with the animations, or even work at all, you need 3D Studio Max. No buts... ...it simply will not work any other way. No other program can export it with the bones, to the .xsi format you need, to compile it to a .glm with Assimilate...
Teenwolf Posted November 12, 2003 Author Posted November 12, 2003 To make you feel bad for Not saving yourself a few minutes of useless posting.......I have 3dsmax. It is in 3dsmx. I said so in the first post. I need somone to bone it or whatever.
DrakkenVII Posted November 13, 2003 Posted November 13, 2003 Its amazing how people dont even read all of your post before criticising you. So you just need this bad boy weighted? If I had the tools to do her with I'd take a stab at it myself but I can't find the proper plugins for my 3dsmax (Its r3 is that a problem?) Also no hd space
WadeV1589 Posted November 19, 2003 Posted November 19, 2003 I have Squall's gunblade that works in JA, I just need someone to make a mod that will give you a clear colored saber instead of simply replacing one of the current colors with clear - so not a good idea! If the model gets finished he can be released with his gunblade
Teenwolf Posted November 20, 2003 Author Posted November 20, 2003 Only if the gun blade will work with jk2!
WadeV1589 Posted November 20, 2003 Posted November 20, 2003 Theoretically should be totally fine in JK-2 especially because from what I remember there is a way of making the saber color clear...I'm still trying to work out why this isn't in JA...
DrakkenVII Posted November 21, 2003 Posted November 21, 2003 U do know that if Squall gets finished he'll need some quality one on one with Seifer. I'm pretty sure it'd be easy to make a Seifer.. Just a tought I might tackle that myself once I can get this hulking machine able to model as a practice.. One thing at a time though yes?
The Raitenks Posted December 11, 2003 Posted December 11, 2003 i'm already doin a seifer skin, absed on another model, which doesn't fit it PERFECT, but kinda well though. as i don't have any screens of the latest version, i will post the skin map here... not for any other use of course:
Teenwolf Posted December 14, 2003 Author Posted December 14, 2003 Cool man. Nice detail. WHat model will you base it on?
The Raitenks Posted December 14, 2003 Posted December 14, 2003 it's based on the dante model, with a different hairstyle. here are some more pics: Gunblade ingame red style blue style taunt anim (fixed clipping by now)
Teenwolf Posted December 15, 2003 Author Posted December 15, 2003 You should just ignore the rolled up sleeves and mmake him long sleeves. maybe make the rolls like elbow pads or somthing. But he looks like a 80s cluber with the mrolled up. I look Pics of his clothes you made theyre really good. But got ne face pics?
Teenwolf Posted December 15, 2003 Author Posted December 15, 2003 OK sorry dude didnt see his face! NOw i seen the link. I think you shoul,d reskin the face. It looks like its still dantes face with a scar. Dante for whatever reason dont have eye brows either. seifer does!
The Raitenks Posted December 22, 2003 Posted December 22, 2003 rite, so what's with ya squall model? i know you can't get it ingame yet, but i would love to skin it! i haven't really done the face properly, i just edited stuff, the body was done form scratch. i don't need pics of his face, as i know how he looks like and i don't use pics for my textures. dante model is kinda strange, talking about that it always look like dante, no matter what i skin 'em..... well, send me the uv-mpas of dat squall model, i would loooove to skin it. (btw, i'm getting 3dsmax soon, so, too, so i might be able to get it ingame after working through some tutorials)
DrakkenVII Posted January 1, 2004 Posted January 1, 2004 I appreciate the effort on seifer.. But I think that the model ur using is limiting you a hell of alot.. You probably would have been better off using the 'Clone Emporer.' Better face map for Seifer I think.. ACTUALLY You didn't hear this.. I'ma take a stab at Seifer on 'Clone Emporer' myself. *sinister grin*
CaladienJedi Posted January 2, 2004 Posted January 2, 2004 4 In a row You should atleast edit them....
The Raitenks Posted January 2, 2004 Posted January 2, 2004 prolly browser probs. so, whassup teenwolf? send me that thing so that i can finally skin it and get it ingame.
The Raitenks Posted January 3, 2004 Posted January 3, 2004 raitenks@web.de btw you don't sound like you would want to get that thing finished, in a way..
Mark Evans Posted January 3, 2004 Posted January 3, 2004 i hope you get it finished teenwolf. its looking good. Raitenks, i love your skins, there great !
The Raitenks Posted January 3, 2004 Posted January 3, 2004 thanks, tough, the skins i released for public aren't by far my best ones..*embarrassed*. for example i can't understand why so many ppl like htte-luke.. i will then start skinning while a friend of mine does the weighting
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