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ForceMod for JKA?


Cosmos Jack

ForceMod for JKA?  

9 members have voted

  1. 1. ForceMod for JKA?

    • YES! I would :)
      7
    • NO! I would not :(
      2


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Originally posted by Alexi Vocheski

one question man: why?

wow great one liner question you no you should right for movies.;)

 

I was thinking more of something like Forcemod 2 with a good class system. I don't think much of the class system in Siege and from what I could tell FM2 was fairly popular in JK2. To be honest I wouldn't really want to change anything with Force Powers other than to be able to pic from Light and Dark. All I was really thinking was a standered class system for FFA.

 

If you don't like the idea "Alexi Vocheski" no need to make smart comments. If nobody else likes it Oh Well; however, I'm sure if Azymn who made FM2 posted something about it than it would have more then enough positive replies.

 

Sorry I'm not in the little forum clique. :o

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yeah but he said that hes busy right now and they havent even released the source code yet for JA, so theres no possible way to make the mod...

 

im just stating the obvious, cause i mean all force mod 2 would give you is an unbalance between jedi and mercs, 2 guns, and like cloaking...

 

and i mean no offense to you azymn...theyre good ideas, but i really see no need of them unless you need them for certain cases i.e. rpgs:D

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Originally posted by Alexi Vocheski

yeah but he said that hes busy right now and they havent even released the source code yet for JA, so theres no possible way to make the mod...

Did I say the source code was released or that it had to be done now? I'm sure it will be down the road.

 

Originally posted by Alexi Vocheski

im just stating the obvious, cause i mean all force mod 2 would give you is an unbalance between jedi and mercs, 2 guns, and like cloaking...

So you didn't like forcemod2. oh well other people did. Not everyone wants to play a Jedi all the time.

 

 

Originally posted by Alexi Vocheski

and i mean no offense to you azymn...theyre good ideas, but i really see no need of them unless you need them for certain cases i.e. rpgs:D

I'm sure there will be some varent of a class based mod if "azymn" does it or not. If you don't like don't have anything to do with it.
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