_PerfectAgent_ Posted November 8, 2003 Share Posted November 8, 2003 I'm having this problem making objects you can force push and pull. I tried turning a brush into a func_door and that worked fine, but the problem is that I can't set the distance I want it to move when it is force push/pulled. I need help on this, thanks! Link to comment Share on other sites More sharing options...
Andur_Sunrider Posted November 8, 2003 Share Posted November 8, 2003 I to have been wondeirng how to do this. Although I dont even know how to make an object pushable or pullable. Is there some way you could make a distance or height key and they add the value of how far? kind of like an elevator. Link to comment Share on other sites More sharing options...
WadeV1589 Posted November 8, 2003 Share Posted November 8, 2003 I've not looked into force pushing or pulling objects, but if you use a door, you can use the lip key to specify how far it should move. I would guess though that if you make a trigger_multiple that can be force pushed/pulled and added a script to it you could move it using the script. Nothing more than a guess though going with the fact you can move entities using script. I don't know how you'd determine which direction they were pushing in tho... ... go to http://www.map-center.com and ask there, Raven (works for Raven...) will tell you how to do it. Link to comment Share on other sites More sharing options...
_PerfectAgent_ Posted November 8, 2003 Author Share Posted November 8, 2003 Thanks! I'll go there. Link to comment Share on other sites More sharing options...
idontlikegeorge Posted November 9, 2003 Share Posted November 9, 2003 I'm pretty sure most of that stuff is done with the func_static entity, and ICARUS scripts with it. Link to comment Share on other sites More sharing options...
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