Vile Posted November 26, 2003 Share Posted November 26, 2003 are they special entities for Team FFA so that only one team can spawn at that certain point? Or do I just use the CTF red blue team start point entities? Link to comment Share on other sites More sharing options...
Lil Killa Posted November 26, 2003 Share Posted November 26, 2003 There is no specific start for a TFFA that I know of... Using ctf start points probably wouldn't work but you could try it and see. I always though that you just spawned at a random info_player_deathmatch when in TFFA just like normal FFA. Link to comment Share on other sites More sharing options...
Vile Posted November 26, 2003 Author Share Posted November 26, 2003 I am making a map that has a team style set up but is deathmatch in play. Link to comment Share on other sites More sharing options...
ondrahosek Posted November 27, 2003 Share Posted November 27, 2003 I think it is the info_player_team_blue and info_player_team_red. Try that. Link to comment Share on other sites More sharing options...
Darth Kaan Posted November 27, 2003 Share Posted November 27, 2003 Originally posted by Lil Killa There is no specific start for a TFFA that I know of... Using ctf start points probably wouldn't work but you could try it and see. I always though that you just spawned at a random info_player_deathmatch when in TFFA just like normal FFA. Not true. A Team FFA map should use: info_player_rebel and info_player_imperial (to differentiate teams). Link to comment Share on other sites More sharing options...
ondrahosek Posted November 27, 2003 Share Posted November 27, 2003 Sorry Kaan, these were replaced by info_player_start_blue and info_player_start_red. They should both work for TFFA. CTF has team_CTF_redplayer (or team_CTF_redspawn) and team_CTF_blueplayer (or team_CTF_bluespawn) Link to comment Share on other sites More sharing options...
Lil Killa Posted November 28, 2003 Share Posted November 28, 2003 Originally posted by Darth Kaan Not true. A Team FFA map should use: info_player_rebel and info_player_imperial (to differentiate teams). Note "that I know of... " Thank you for pointing out what to use though. (even though the entities changed) Link to comment Share on other sites More sharing options...
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