Andur_Sunrider Posted November 28, 2003 Posted November 28, 2003 I was just wondering if anyone could tell me how to go about adding respawnable swoops and ships into a map? This is the last thing I need to do before my map is finaly complete so any and all help would be great. Thanks for the help evryone.
Mr. Chopper Posted November 28, 2003 Posted November 28, 2003 http://www2.ravensoft.com/users/mmajernik/misctuts/respawningvehicles.htm
Andur_Sunrider Posted November 29, 2003 Author Posted November 29, 2003 Ok but how would I go about using that script and have it spawn/respawn 4 X-wing's. 4 Z-95 Headhunters, 1 Shuttle, and 6 swoops?
Business_Eskimo Posted November 29, 2003 Posted November 29, 2003 Exactly the same way as you would a swoop, just change the targetname and Npc_target on the ships, and "use" targets on the script accordingly.
ViperSpeeder200 Posted December 2, 2003 Posted December 2, 2003 well i didnt notice the date on this post but I dont understand how to make this "Spawnscript". PLease speak in nOOb terms. Where to go and how to make it. Please help
WadeV1589 Posted December 2, 2003 Posted December 2, 2003 Select a regular brush, i.e. a brush that you've dragged, shaped and textured Press N, the entity window appears. You'll see in the white box it says classname worldspawn This is where you type the spawnscript key and value, there are two boxes, one says key next to it, one says value, just like in the screenshot on the above site.
JoeSolo Posted December 12, 2003 Posted December 12, 2003 I thought MP scripts only worked in siege games ?
Altus_Thrawn Posted December 13, 2003 Posted December 13, 2003 I find it interesting you have to use Icarus and the like to get vehicles. Is there no simpler way to simply get one in a map?
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