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Entity leaked?


NeXaR_QroN

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I was using GTK 1.3.12 until yesterday, and my map didn't have any leak errors. Now with the 1.3.13, there are 8 entities leaking with no structral changes on the map (I only changed a few the decoration) Someone could explain this to me?

 

It doesn't affect the compile process, however, but why?

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Funny thing, same thing happened to me...

 

Here is what I did:

 

I realized that "ctlr-D" no longer makes detail brushes but instead hides them (hence I have just started using GTK). Pressed it again, and procceded to delete those brushes, and yes I did make them detail before. Went to compile and I got the same error you did - entity leaked. It might have something to do with detail brushes?

 

good luck

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Originally posted by fattysbox

Funny thing, same thing happened to me...

 

Here is what I did:

 

I realized that "ctlr-D" no longer makes detail brushes but instead hides them (hence I have just started using GTK). Pressed it again, and procceded to delete those brushes, and yes I did make them detail before. Went to compile and I got the same error you did - entity leaked. It might have something to do with detail brushes?

 

good luck

 

 

What program makes brushes detail by pressing ctrl+d? Can't be JK2Rad as I spend 3 days trying to figure out where half my brushes went after I turned detail brushes off by pressing ctrl+d.

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Originally posted by Lil Killa

What program makes brushes detail by pressing ctrl+d? Can't be JK2Rad as I spend 3 days trying to figure out where half my brushes went after I turned detail brushes off by pressing ctrl+d.

 

Yeah, it was JKRad, but I thought pressing ctrl-D makes the detail brush and does not hide them. Took me about three too to find out where my detail went!!!:D

 

Oh well, any other ideas about the entity leak thing?

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  • 2 weeks later...

sum entitys can be placed in the the void ( ok one i think :p ) erm one sec while my brain works its kinda l8 here, path_corner is the one, can be placed in void, causes a leak but wont effect map one bit :) so maybe theres a few others too, could you list the names of the entites that are causing pointfile lines pls ( im just curious )

 

also if this leak thing does become a big problem u could box off whole map, word of warnign tho sometimes this helps a map and sometimes it makes the map worse to play

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