Jump to content

Home

3dSMax 6 *.md3 Exporter


tarafudge

Recommended Posts

Wait until my friend Scott comes online, he re-compiled the v4 exporter with the v6 headers as well as fixing a few bugs.

 

 

[EDIT]

http://sgmod.crashespad.com/files/ExportMD36.zip

 

It fixes that annoying texture path problem so now it always exports paths in the / format (use to always do \) and also removes the ending of the texture filename, e.g. you'll end up with models/mymodel/mytexture instead of the original models\mymodel\mytexture.jpg

 

Has 1 or 2 other fixes in it too :)

[/EDIT]

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...