Twi'shak Posted December 19, 2003 Share Posted December 19, 2003 hya all, i have a little problem with saber moddeling. I made my own saber hilt. It looks great ingame, but whenever i use more then one pic in my saber the game crashes. The error is fs_readfile is empty. Does anyone know about this problem and how to solve this. I use milkshape and a glm importer and exporter. Link to comment Share on other sites More sharing options...
Twi'shak Posted December 21, 2003 Author Share Posted December 21, 2003 anyone??... Link to comment Share on other sites More sharing options...
Psyk0Sith Posted December 21, 2003 Share Posted December 21, 2003 more than one pic? you mean more than one texture???? Link to comment Share on other sites More sharing options...
Twi'shak Posted December 22, 2003 Author Share Posted December 22, 2003 yeah if you wanna call it like that. Whenever i use one *.jpg it works but when i use my second or third etc. It gives the error:confused: Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 22, 2003 Share Posted December 22, 2003 Use only one pic then. Link to comment Share on other sites More sharing options...
Marker0077 Posted December 24, 2003 Share Posted December 24, 2003 You can use as many textures as you want, why you would want to I'm not sure but woteva. Just make sure that you map each skin texture on the hilt & it should be fine. Here's a simple & effective tutorial on how to get weapon models in-game via Milkshape http://www.massassi.com/coffeestain/03.html. I've never used the glm exporter so that alone may be your problem. The tutorial explains how to export to MD3 & use MD3View to convert the model over to .glm. Hope this helps. Link to comment Share on other sites More sharing options...
Twi'shak Posted December 24, 2003 Author Share Posted December 24, 2003 thx, i'll try it out Link to comment Share on other sites More sharing options...
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