|GG|Carl Posted January 2, 2004 Share Posted January 2, 2004 I just learned to spawn swoops on my map, and then I use : Spawnscript Mp/siege_desert But what If I want a x-wing on my map? Then I can't use the same script, or can I? Link to comment Share on other sites More sharing options...
gotcha8903 Posted January 2, 2004 Share Posted January 2, 2004 yes you can, you just need to change the NPC_type to whatever the name for the x-wing is. Link to comment Share on other sites More sharing options...
GothiX Posted January 2, 2004 Share Posted January 2, 2004 Just the targetname. It doesn't matter if it's an X-Wing, the script looks for a targetname, not an Entity class. So yeah, you can just give your X-Wing a targetname "Swoop1". Link to comment Share on other sites More sharing options...
|GG|Carl Posted January 2, 2004 Author Share Posted January 2, 2004 So I'll just take a swoop and change it's NPC_type to x-wing? I thought it was more complicated... Link to comment Share on other sites More sharing options...
WadeV1589 Posted January 2, 2004 Share Posted January 2, 2004 Everyone always does Link to comment Share on other sites More sharing options...
|GG|Carl Posted January 2, 2004 Author Share Posted January 2, 2004 For some reason JA shuts down when I try to load my map (if I delete the x-wing thing it works). Why does this happen? Are you guys really 100% sure about that the only thing I have to do is to copy a swoop, and change it's NPC_type value to "x-wing"? It doesn't work! Link to comment Share on other sites More sharing options...
gotcha8903 Posted January 3, 2004 Share Posted January 3, 2004 hopefully the tutorial i used will clear up what gothicx said about targetname: http://www2.ravensoft.com/users/mmajernik/misctuts/respawningvehicles.htm it tells you how to make a swoop that respawns after being destryed. all i did to make a mini-tie respawn was to change npc_type from swoop_mp to tie_fightersmall. dont change anything else (well, after its working you may want to mess with the delay and stuff). Link to comment Share on other sites More sharing options...
|GG|Carl Posted January 3, 2004 Author Share Posted January 3, 2004 Allroght, then I must have the wrong name of the x-wing. Maybe it's called "x_wing" or "xwing" or something... Link to comment Share on other sites More sharing options...
Leslie Judge Posted January 3, 2004 Share Posted January 3, 2004 It is called x-wing. But just go to ext_data/vehicles and check the names. If you haven't got the files extracted then look in the assets1.pk3 for the same. Link to comment Share on other sites More sharing options...
|GG|Carl Posted January 3, 2004 Author Share Posted January 3, 2004 Allright, I got it to work, a mod called "TheLastHope" was the problem. Only a quick question; Why does the ships fly away when they spawn? EDIT: Now I get it, I had placed it "to much above the ground". Link to comment Share on other sites More sharing options...
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