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Custom Textures not showing up in my map


MasterSidious

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Make sure the texture is a combanation of any two of the following numbers...

 

 

2x2

4x4

8x8

16x16

32x32

64x64

128x128

256x256

512x512

1024x1024

 

If that is right then make sure your typing /sv_pure 0 in before you lod your map if the textures are not in a pk3.

 

If they still are not working and your using PhotoShop then make sure (if you saving as .jpg) that you are saving them as baseline and not progressive.

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lol, I remember I had that same problem. I made custom textures where the pixels weren't to the power of 2. it was like 368x79 or something like that. Fortunately Wedge was able to help me. But hey, I'm a mapper, not a texturer ;).

 

So the moral of the story? Texture sizes MUST be to the power of 2!

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