Azrael666 Posted January 24, 2004 Posted January 24, 2004 Basically, I copied chewie and made a new skin by changing the colours with photoshop hue/saturation adjustments and some changes to the face. This was fine for most of the skin, but the fur surfaces, that are part transparent, have become completely visible. This pic should show what I mean: The bits that should be transparent are now solid black. Is there a way to fix this?
ksk h2o Posted February 4, 2004 Posted February 4, 2004 I think you need the textures to be tga's and the shaders pointing at the right texture files for the parts to be semi transparent. Make sure you have your alpha layers in your tga's done correctly as well.
Pnut_Man Posted February 5, 2004 Posted February 5, 2004 A little thing called a shader The shader on the wookiee model makes the fur...poof
govf_5k Posted February 8, 2004 Posted February 8, 2004 On the reskin on chewbacca I'm doing I just turned off those hair parts. see: http://www.zabunia.com/bilb/uploads/pics/chew.jpg
Azrael666 Posted February 19, 2004 Author Posted February 19, 2004 So where is this particular shader then? I know their in either assets 1 or 2, but which particular file? I guess I need to copy that file with an extra entry pointing the same shader at my new wookie.
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